Schedule
Schedule:
This is the current schedule and may change.
Venue: STEAMhouse, Room CST202 (2nd floor)
Monday 24th June
08:30-09:00 Registration
09:00-09:30 Welcome
Arthur Theil, Birmingham City University
09:30-09:45 Introduction to ACM Europe
Fabrizio Gagliardi, ACM Europe Council
09:45-10:45 Digital Accessibility for Users with Disabilities
Stavroula Ntoa, Foundation for Research and Technology - Hellas
11:00-12:00 Crafting, coding and community: working with diverse groups to enable empowerment and creativity
Emilie Giles, Arts University Bournemouth
12:00-13:00 From Theory to Impact - A Multifaceted Approach through Applied Research and Collaboration
Nasrine Olson, University of Borås
14:00-15:00 Inclusive Design is Clever Design: Understanding the challenges of navigating environments with a disability
Colette Jeffrey, Birmingham City University
15:00-16:00 Disability Interactions & Inclusive Innovations
Cathy Holloway, University College London
16:30-18:00 Poster session:
Presenter |
Title |
Jana-Sophie Effert, Technische Universität Dortmund |
New requirements call for new methods? Analysis of accessibility in HCD methods from a rehabilitation science perspective |
Wanda Gaertner, Fraunhofer Institute for Applied Information Technology |
Potentials of generative AI for an inclusive labour market |
Kirsty Link, Birmingham City University |
The current state of mobile interfaces for older adults living with dementia |
Luis Carvalho, Northumbria University |
Beyond Web Accessibility Evaluations - A Genetic-Inspired approach To Accessibility Risk Assessment |
Emanuele Pucci, Politecnico di Milano |
From Conversational Web to Inclusive Conversations with LLMs |
Carolin Gravel, University of Cologne |
Deafblindness, Technology and Participation - Insides into the experiences of adults with acquired deafblindness living in a digitalised society |
Asako Osedo, Keio University |
Supporting Autistic Adults' Communication on Social Media with Generative AI |
Tuesday 25th June
09:00-10:00 Inclusive eXtended Reality for Cultural Heritage: A XR framework for accessible immersive experiences in virtual museums
George Margetis, Foundation for Research and Technology - Hellas
10:00-11:00 Equitable Access to Playful Experiences? Perspectives from HCI Games Research
Kathrin Gerling, Karlsruhe Institute of Technology
11:10-12:10 Making Player Experiences Accessible
Paul Cairns, University of York
12:10-13:10 Sensitive design for supporting emotional memories in old age
Corina Sas, Lancaster University
14:00-15:00 360 inclusivity - Experiences in designing for, about and with audiences with accessibility needs
Richard Hilson, Richard England, Reflex Arc
15:00-16:00 SpecialEffect - Using Accessible Gaming Tech to Level the Playing Field
Jacob Holden, Harry Nelson, Sachin Sunil, SpecialEffect
16:30-18:00 Poster/Demo session:
Presenter |
Title |
Katerina Valakou, Foundation for Research and Technology - Hellas |
The SHIFT XR framework for accessible immersive experiences in virtual museums |
Leon Lu, Carleton University |
Project TapTap: Making Nonverbal Cues Accessible to Blind or Low Vision Music Learners |
George Ionut Fence, Birmingham City University |
Haptic Braille Reading Using Multimodal Actuators |
Christina Karpodini, Birmingham City University |
Vibrotactile Wearable System for Non-Visual Computer Interaction with Music Applications |
Craig Anderton, Birmingham City University |
Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications |
Shoko Kimura, Aoyama Gakuin University/Nagoya Institute of Technology |
Inclusive Quiet Room: Experiment of as a Chilling Out Space for People with Mental Disabilities |
Rachel Horrell, University of Plymouth |
Developing Technology to Improve Ensemble Participation for Visually Impaired Musicians |
Wednesday 26th June
10:00-11:00 Haptic Communication and Inclusive Design
Raymond Holt, University of Leeds
11:00-12:00 Sonification and Assistive Technology
Tony Stockman, Queen Mary University of London
14:00-15:30 Performance without Barriers and Drake Music NI present: Communities of Practice and Inclusive Music Performance - research and implementation of accessible musical instruments and technology
Franziska Schroeder, Alex Lucas (Queen's University Belfast), Michelle McCormack (Drake Music NI)
15:40-16:40 How Music Technology Uncovers the Musician in Everyone
Elizabeth J. Birch, SENSE Arts
18:30-21:00 Conference Dinner (for those who pre-ordered)
Thursday 27th June
10:00-11:00 The chronicles of Code Jumper: Reflections on building inclusive technologies
Cecily Morrison, Microsoft Research
11:00-12:00 How to create accessible and inclusive experiences through responsible AI
Simone Stumpf, University of Glasgow
12:10-13:10 Use of AI in AAC (Augmentative and Alternative Communication) systems: Community Consultation on Risks, Benefits and the Need for a Code of Practice
Rohan Slaughter, University of Dundee
14:00-15:00 Data protection fairness in the context of AI
Kimberly Mai, Information Commissioner's Office (ICO)
15:00-16:00 Equity as a design pillar: Representing people and disability in AI systems
Denis Newman-Griffis, University of Sheffield
Light food and refreshments will be served during the event.