Schedule

Schedule:

This is the current schedule and may change.

Venue: STEAMhouse, Room CST202 (2nd floor)

Monday 24th June

08:30-09:00 Registration 

09:00-09:30 Welcome
Arthur Theil, Birmingham City University

09:30-09:45 Introduction to ACM Europe
Fabrizio Gagliardi, ACM Europe Council

09:45-10:45 Digital Accessibility for Users with Disabilities
Stavroula Ntoa, Foundation for Research and Technology - Hellas

11:00-12:00 Crafting, coding and community: working with diverse groups to enable empowerment and creativity
Emilie Giles, Arts University Bournemouth

12:00-13:00 From Theory to Impact - A Multifaceted Approach through Applied Research and Collaboration
Nasrine Olson, University of Borås

14:00-15:00 Inclusive Design is Clever Design: Understanding the challenges of navigating environments with a disability
Colette Jeffrey, Birmingham City University

15:00-16:00 Disability Interactions & Inclusive Innovations
Cathy Holloway, University College London

16:30-18:00 Poster session:

Presenter

Title

Jana-Sophie Effert, Technische Universität Dortmund

New requirements call for new methods? Analysis of accessibility in HCD methods from a rehabilitation science perspective

Wanda Gaertner, Fraunhofer Institute for Applied Information Technology

Potentials of generative AI for an inclusive labour market

Kirsty Link, Birmingham City University

The current state of mobile interfaces for older adults living with dementia

Luis Carvalho, Northumbria University

Beyond Web Accessibility Evaluations -  A Genetic-Inspired approach To Accessibility Risk Assessment

Emanuele Pucci, Politecnico di Milano

From Conversational Web to Inclusive Conversations with LLMs

Carolin Gravel, University of Cologne

Deafblindness, Technology and Participation - Insides into the experiences of adults with acquired deafblindness living in a digitalised society

Asako Osedo, Keio University

Supporting Autistic Adults' Communication on Social Media with Generative AI


Tuesday 25th June

09:00-10:00 Inclusive eXtended Reality for Cultural Heritage: A XR framework for accessible immersive experiences in virtual museums
George Margetis, Foundation for Research and Technology - Hellas

10:00-11:00 Equitable Access to Playful Experiences? Perspectives from HCI Games Research
Kathrin Gerling, Karlsruhe Institute of Technology

11:10-12:10 Making Player Experiences Accessible
Paul Cairns, University of York

12:10-13:10 Sensitive design for supporting emotional memories in old age
Corina Sas, Lancaster University

14:00-15:00 360 inclusivity - Experiences in designing for, about and with audiences with accessibility needs
Richard Hilson, Richard England, Reflex Arc

15:00-16:00 SpecialEffect - Using Accessible Gaming Tech to Level the Playing Field
Jacob Holden, Harry Nelson, Sachin Sunil, SpecialEffect

16:30-18:00 Poster/Demo session:

Presenter

Title

Katerina Valakou, Foundation for Research and Technology - Hellas

The SHIFT XR framework for accessible immersive experiences in virtual museums

Leon Lu, Carleton University

Project TapTap: Making Nonverbal Cues Accessible to Blind or Low Vision Music Learners

George Ionut Fence, Birmingham City University

Haptic Braille Reading Using Multimodal Actuators

Christina Karpodini, Birmingham City University

Vibrotactile Wearable System for Non-Visual Computer Interaction with Music Applications

Craig Anderton, Birmingham City University

Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications

Shoko Kimura, Aoyama Gakuin University/Nagoya Institute of Technology

Inclusive Quiet Room: Experiment of as a Chilling Out Space for People with Mental Disabilities

Rachel Horrell, University of Plymouth

Developing Technology to Improve Ensemble Participation for Visually Impaired Musicians


Wednesday 26th June

10:00-11:00 Haptic Communication and Inclusive Design
Raymond Holt, University of Leeds

11:00-12:00 Sonification and Assistive Technology
Tony Stockman, Queen Mary University of London

14:00-15:30 Performance without Barriers and Drake Music NI present: Communities of Practice and Inclusive Music Performance - research and implementation of accessible musical instruments and technology
Franziska Schroeder, Alex Lucas (Queen's University Belfast), Michelle McCormack (Drake Music NI)

15:40-16:40 How Music Technology Uncovers the Musician in Everyone
Elizabeth J. Birch, SENSE Arts

18:30-21:00 Conference Dinner (for those who pre-ordered)


Thursday 27th June

10:00-11:00 The chronicles of Code Jumper: Reflections on building inclusive technologies
Cecily Morrison, Microsoft Research

11:00-12:00 How to create accessible and inclusive experiences through responsible AI
Simone Stumpf, University of Glasgow

12:10-13:10 Use of AI in AAC (Augmentative and Alternative Communication) systems: Community Consultation on Risks, Benefits and the Need for a Code of Practice
Rohan Slaughter, University of Dundee

14:00-15:00 Data protection fairness in the context of AI
Kimberly Mai, Information Commissioner's Office (ICO)

15:00-16:00 Equity as a design pillar: Representing people and disability in AI systems
Denis Newman-Griffis, University of Sheffield


Light food and refreshments will be served during the event.

 


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